![]() ![]() ![]() The biggest lesson we can take from what we have seen so far is that Blanka is a pressure-heavy monster, with multiple setups and mix-ups to open the opponent’s defenses, so most of his combos are based either on trying to find openings or capitalizing on them. Given Blanka’s unique abilities and movement options, as well as the diversity the character possesses by design, with far-reaching Drive Rush moves, mechanical dolls, and air trajectory-changing opportunities, his combo potential is only as limited as the player labbing the character. When to use this combo: For whiff punishes. In fact, it’s one of the coolest combos Blanka has showcased so far.Īfter a successful whiff punish with Blanka Ball, Blanka chases his opponent thumbing along the stage with a Drive Rush Amazon River Run, his iconic slide, and it connects! At full charge, his heavy punches break guards and gain additional properties (for instance, standing HP crumples, and forward HP wall bounces) V-Trigger 2: Hybrid Charge - Pressing HP+HK will result in. Now this is something you don’t see every day. V-Trigger 1: Max Power - Abigail's body turns red and allows his Heavy Punch normal moves to charge and gains 1-Hit Armor during a Charge. ![]()
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